Comments on Corrupting the Youth: Video Game Save Intervals News and views from the Licquia family 2007-10-02T14:12:01Z https://www.licquia.org/archives/2005/03/16/corrupting-the-youth-video-game-save-intervals/feed/ WordPress By: Jeff Licquia Jeff Licquia http://www.licquia.org/ http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-85398 2007-10-02T14:12:01Z 2007-10-02T14:12:01Z Well, that was interesting. Some people, I think, should spend a little less time gaming and a little more time brushing up on their social skills.

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By: Im right deal with it Im right deal with it http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-85348 2007-10-02T04:31:14Z 2007-10-02T04:31:14Z Deleted due to abusive and profane language.

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By: Jeff Licquia Jeff Licquia http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-33056 2007-01-25T14:34:49Z 2007-01-25T14:34:49Z “The need to get to the next level or get to a save point is all a part of that.”

I’m encouraged to learn that not all game developers think this way. (New Wii, and Zelda, over Christmas, which allows you to save whenever you want.)

“If you are going to spend money on these trinkets you should like to be rewarded in some way…”

Exactly. If I am going to spend some money (and it’s my money getting spent here), I expect a “reward”. Like, for example, a flexible save system.

Sure, game developers have a “right” to do their games however they want. One would think they’d want to maximize sales, though, and getting all elitist and “you must not really deserve my game if you can’t play it for hours at a time” doesn’t seem like sure-fire sales tactics to me.

But, as I said, it’s a relief to learn that the game people aren’t that dogmatic.

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By: Im right deal with it Im right deal with it http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-32901 2007-01-25T00:28:55Z 2007-01-25T00:28:55Z Sorry Jeff, I was in a bit of a rush, and no I am not going to tell you that video game vendors know how to raise your kids. I was simply remarking on the fact that if you spend the money to purchase a video game for your children that you should be ready for the consequences of doing so. The need to get to the next level or get to a save point is all a part of that. If you are going to spend money on these trinkets you should like to be rewarded in some way, and your kids making progress in the game is that reward, however hard that may be for you to see. With that note I will again be rude…bitch!

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By: Jeff Licquia Jeff Licquia http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-23987 2006-12-15T03:30:14Z 2006-12-15T03:30:14Z “Most games these days are ment[sic] to be played for an extreme amount of tima[sic]…”

Wasn’t that my point? Only put, er, more correctly, and less rudely?

I suppose you’re going to tell me next that I have an obligation to raise my kids the way the video game vendors tell me to.

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By: Im right deal with it Im right deal with it http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-23973 2006-12-15T01:48:52Z 2006-12-15T01:48:52Z The obsticals set for saving a game are their so a player is sure he wants/needs to save at that point. Not because the game designers want to get a hole 10 more minutes of play time out of your kids. Most games these days are ment to be played for an extreme amount of tima and most children cant reach the end of a game before they want a new one with better graphics and better game play. The point is to try to make the player invest as much time as possible into a game that they can. So a save point isn’t there as a road blocker its there to prove that the player can get it and is willing to invest the amount of time to get to the save point…bitch.

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By: Carrot.nl Carrot.nl http://www.licquia.org/archives/2005/03/14/corrupting-the-youth-video-game-save-intervals/#comment-3920 2005-04-07T09:26:45Z 2005-04-07T09:26:45Z
I completely agree on this!
Sometimes I dont have more than about 20 minutes. I want to be able to save the game when I need to not when the game wants me to.

Carrot.nl

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